The Daily Reset is a thread that will be posted daily. It will contain links to the latest gaming news, upcoming events, and updates on the D2 community.
The destiny 2 daily reset is a thread that is created every day. It’s purpose is to show the most recent reset for destiny 2 and what you can expect from it.
Vanguard Modifiers of the Day
- Singe of the Void: Damage to the Void increases somewhat from all sources.
- Melee skills do greater damage and recharge considerably quicker as a brawler.
- When challenged fighters are vanquished, they shoot at their location.
Misc
- Legendary Lost Sector: Rotation is unknown; please leave a comment if you know!
- Master Lost Sector: Rotation is unknown at this time; please share in the comments if you know!
- Champions: Barrier Knight & Unstoppable Ogre, Shields: Arc
- Weapon: Blasphemer Altars of Sorrow (Shotgun)
Guns, Mods & Mats
Available Mods & Armor Materials:
- Machine Gun Dexterity @ Ada-1: Machine Guns have a faster ready and stow speed.
- Damage to a Warmind Cell causes a blast of suppressing Void energy to be released at Ada-1. Additionally, Warmind Cells take less damage from you.
- Minor Spec At Banshee-44: Increases the amount of damage dealt to rank-and-file opponents.
- Banshee-44 Targeting Adjuster: This weapon improves target acquisition.
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Helium Filaments & 5000 Glimmer)
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Dusklight Shard & 10000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Microphasic Datalattice & 10000 Glimmer)
- Ascendant Shard (1 for 10 Enhancement Prism & 100 Baryon Bough & 50000 Glimmer)
Offerings from the Gunsmith
Name | Type | Column 1 | Column 2 | Column 3 | Column 4 |
---|---|---|---|---|---|
Hollow Phrases | Rifle for Energy Fusion | Smallbore Brake / Arrowhead Brake | Projection Fuse / Ionized Battery | Feeding Panic | Unrelenting |
Officer Revolver, Seventh Seraph | Hand Cannon (primary) | Hammer-Forged Rifling / Full Bore | Tactical Mag / Appended Mag | firmly established | Feeding Panic |
Shadow Casting | Sniper Rifle (Primary) | ATC Rex / ATB Long Range | Mag that has been appended / Mag that has been extended | firmly established | Tap three times |
Interdict Memory | Launcher for Heavy Grenades | Smart Drift Control / Hard Launch | Mini Frags / Alloy Casing | Quickdraw | Wellspring |
The Crime of Deicide | Shotgun of Energy | Full Choke / Rifled Barrel | Light Mag / Appended Mag | Lead is derived from gold. | Wellspring |
Quickfang | Sword of Power | Honed Edge / Tempered Edge / Enduring Blade | Transfer of Energy | Blade of the Assassin | Shader by default |
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Glacial Starwort)
- Dusklight Shards are available for purchase (5 for 1 Legendary Shards)
- Datalattice may be purchased (5 for 5000 Glimmer)
- Etheric Spiral is available for purchase (5 for 1 Legendary Shards)
- Glacial Starwort for Sale (5 for 5000 Glimmer)
Bounties
House of Light, Splicer Servitor
Name | Description | Requirement | Reward |
---|---|---|---|
Volley of Splicer | Auto Rifles are used to take out targets. Override fighters and Guardians who have been vanquished are valued more. | 30 Caliber Auto Rifle | XP+ |
Will of the Splicer | Supers may be used to defeat targets. Override fighters and Guardians who have been vanquished are valued more. | 15 Super | XP+ |
Sphereology of the Splicer | Create Orbs of Power in Override. | ten power orbs | XP+ |
Hobgoblins should be renamed. | Vex Hobgoblins must be defeated. Those in Override have a higher value. | Vex Hobgoblins (Vex Hobgoblins) (Vex Hobgoblin | XP+ |
Vanguard Commander Zavala
Name | Description | Requirement | Reward |
---|---|---|---|
Vanguardian | Defeat your opponents in any attack. | Fifty combatants | XP+ |
Bring the Light to Them | In a single stroke, defeat opponents with your Super. | 5 Super | XP+ |
Fire is the best way to kill it. | In a single blow, get Solar kills. | 25 Solar | XP+ |
Calculations in Cold Temperatures | In strikes, defeat fighters who have taken Stasis damage and those who have been frozen by Stasis. | 50 Stasis | XP+ |
Crucible, Lord Shaxx
Name | Description | Requirement | Reward |
---|---|---|---|
Shine Brightly | Make your Super come to life. | 2 Supers | XP+ |
Flames That Have Frozen | Defeat opponents that have been frozen by Stasis, or use Stasis damage from any source to defeat them. | 10 Stasis | XP+ |
Maximum Productivity | In a single life, defeat opponents. | 2 Streak | XP+ |
Take Advantage of the Situation | While holding Zone Advantage, beat opponents while in Control. | The Advantage of Three Zones | XP+ |
Gambit, The Drifter
Name | Description | Requirement | Reward |
---|---|---|---|
Executioner of the Elite | In Gambit, you must defeat difficult opponents. | ten fighters who are up to the task | XP+ |
A Handful of Motes | Bank Motes are used in Gambit games. | Banked a total of 25 motes | XP+ |
This Isn’t Your Mother’s Combat Drill | In Gambit, you must defeat your opponents. | Fifty combatants | XP+ |
While It Lasts, Envoy | During Gambit bouts, defeat Primeval envoys. | 2 Envoys | XP+ |
Europa, Variks
Name | Description | Requirement | Reward |
---|---|---|---|
Finishing in Europe | With finishers, defeat the Fallen on Europa. | 10 Fallen | XP+ |
Exasperating Accuracy | Defeat Vex with precise last strikes on Europa. | 20 Vex | XP+ |
Rifleman Goes Missing | In Europa Lost Sectors, vanquish opponents with precise finishing strikes with a Linear Fusion Rifle. | Rifle with 10 Linear Fusion Rifles | XP+ |
Europa’s hero | In Cadmus Ridge, complete a Heroic public event. | 1 public occurrences of great valor | XP+ |
Gunsmith Banshee-44
Name | Description | Requirement | Reward |
---|---|---|---|
Calibration of a Hand Cannon | Hand Cannons should be calibrated against any target. With accuracy and against opposing Guardians, get extra advancement. | Cannon with 100 Hands | XP+ & 2 Mod Components & Enhancement Core |
Calibration of the Sidearm | Sidearms should be calibrated against any target. Against close-range targets and opposing Guardians, get extra advancement. | Sidearm (100) | XP+ & 2 Mod Components & Enhancement Core |
Calibration of Machine Guns | Machine guns should be calibrated against any target. Gain extra progress by defeating enemy Guardians and completing more targets without reloading. | Machine Gun (100) | XP+ & 2 Mod Components & Enhancement Core |
Calibration of the Sun | Solar weapons should be calibrated against any target. Using Power weapons and fighting against enemy Guardians will earn you extra advancement. | Weapon with 100 solar rays | XP+ & 2 Mod Components & Enhancement Core |
Moon, Eris Morn
Name | Description | Requirement | Reward |
---|---|---|---|
Cheese from the Moon | On the Moon, loot chests. | 5 Chests | XP+ & 5 Helium Filaments |
Surprising element | Destroy opponents in streaks of three or more with any Energy weapon, without taking damage in between. | 15 Defeats in a row | XP+ & 5 Helium Filaments |
Deathdealer who hasn’t been harmed | Destroy opponents in streaks of three or more with any Power weapon, without taking damage in between. | 10 Defeats in a row | XP+ & 5 Helium Filaments |
There is no safe haven. | On the Moon, defeat Hive at Sorrow’s Harbor. | 25 Hive | XP+ & 5 Helium Filaments |
Moon’s Enchantment Lectern
Name | Description | Requirement | Reward |
---|---|---|---|
There’s Nothing to Worry About | Using Void damage, defeat fighters in Nightmare Hunts. | 20 Void | XP+ & 1 Phantasmal Fragment |
Strike with Courage | In Nightmare Hunts, use melee to defeat opponents. | 15 Melee | XP+ & 1 Phantasmal Fragment |
Dark Communion is a band from the United Kingdom. | Dispel the Nightmare inside the Lost Sector K1 Communion. | Three Nightmares | XP+ & 1 Phantasmal Fragment |
The Centaur’s Curse | On Nessus, defeat Nightmares in Lost Sectors. | Eight Nightmares | XP+ & 1 Phantasmal Fragment |
Tangled Shore, Spider
Name | Description | Requirement | Reward |
---|---|---|---|
The Great Equalizer is a powerful tool for bringing people together. | Fallen in Thieves’ Landing has been defeated. | 35 Fallen have been vanquished. | Etheric Spiral No. 5 |
Sharpshooter | On the Tangled Shore, get 25 precise final blows. | 25 kills with pinpoint accuracy | Etheric Spiral No. 5 |
Jetsam and Flotsam | Defeat Hive in Saturn’s Jetsam. | 35 Hive has been beaten | Etheric Spiral No. 5 |
Getting Lost in the Gulch | On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch. | 1 | Etheric Spiral No. 5 |
EDZ Devrim Kay
Name | Description | Requirement | Reward |
---|---|---|---|
Deadeye | In the EDZ, get precise kills. | 10 EDZ kills with pinpoint accuracy | XP+ & 10 Dusklight Shard |
Scavenger from Salzwerk | In the EDZ, loot chests. | 5 chests have been plundered | XP+ & 10 Dusklight Shard |
Feel the Void | In the EDZ, defeat opponents using Void damage. | 30 kills by the Void | XP+ & 10 Dusklight Shard |
Cosmodrome, Shaw Han
Name | Description | Requirement | Reward |
---|---|---|---|
Grace’s perspective | Fallen must be defeated anyplace in the Cosmodrome. They may be found in a variety of places, including The Steppes and Mothyards. | 20 Fallen | XP+ & Spinmetal Leaves |
Close Encounters | Use your melee attack or finisher to defeat opponents in the Cosmodrome. | 5 Melee | XP+ & Spinmetal Leaves |
Please bring your toolbox. | Use any of your skills to defeat opponents in the Cosmodrome. | 10 Capacity | XP+ & Spinmetal Leaves |
Specialities | Use any Energy weapon to defeat opponents in the Cosmodrome. | Weapon with ten points of energy | XP+ & Spinmetal Leaves |
Unrest in the Public Square | The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events. | 3 public gatherings | XP++ & Glimmer |
The Entire Spectrum | Arc, Void, and Solar damage are effective against fighters on the Cosmodrome. | 25 Arc & 25 Void & 25 Solar | XP++ & Glimmer |
Nessus is a failsafe system.
Name | Description | Requirement | Reward |
---|---|---|---|
Cabal or nothing | On Nessus, defeat the Cabal. | 30 Cabal members were defeated. | XP+ & 10 Microphasic Datalattice |
Cache Out | On Nessus, loot boxes. | 5 chests have been plundered | XP+ & 10 Microphasic Datalattice |
Information-deficient | On Nessus, get Void kills. | 30 kills by the Void | XP+ & 10 Microphasic Datalattice |
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Stasis Singe: All sources of stasis damage increase significantly. Grounded: The amount of damage you suffer when in the air is significantly increased. Veles Labyrinth, Cosmodrome, and Drops in the Legendary Lost Sector (PL 1250) Chest Exodus Garden 2A, Cosmodrome, Master Lost Sector (PL 1280): drops Altars of Arms…
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Melee skills do greater damage and recharge considerably quicker as a brawler. Enemies have greater health and aren’t affected by harm. Exodus Garden 2A, Cosmodrome, drops, Misc Legendary Lost Sector (PL 1250) Arms Perdition, Europa, drops Legs Altars… Master Lost Sector (PL 1280):
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Grounded: The amount of damage you suffer when in the air is significantly increased. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Melee skills do greater damage and recharge considerably quicker as a brawler. Misc…
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